Foundation Flash CS4 for Designers by Tom Green, David Stiller

By Tom Green, David Stiller

If you are a Flash fashion designer searching for a high-quality review of Flash CS4, this ebook is for you. by using reliable and sensible workouts, you'll soon grasp the basics of this fourth version of the Adobe Flash authoring instrument. utilizing a chain of conscientiously constructed tutorials, you may be led from simple Flash CS4 ideas to the purpose the place you could create animations, MP3 gamers, and customised Flash video avid gamers very quickly. each one bankruptcy specializes in a tremendous element of Flash, after which helps you to take the reins in a "Your flip" workout to create anything outstanding with what you've got learned.

This e-book makes a speciality of the center ability set you must consider at domestic with Flash CS4, and likewise introduces you to a couple of the most important names in contemporary Flash neighborhood via interviews and genuine "How To" examples, so that you can examine from the masters. you are going to commence by way of learning the Flash CS4 interface, and while you are at it, you will be guided towards mastery of the basics, corresponding to motion picture clips, textual content, and images, in an effort to lead you into the various extra interesting elements of Flash, together with audio, video, animation, and 3D transformations.

By the time you end, you could have created an MP3 participant and a Flash video participant, been brought to the fundamentals of ActionScript 3.0, realized find out how to mix Flash with XML, styled Flash textual content with CSS, created lively scenes, and labored your approach via a number of extra tasks. All of those routines are designed to provide you the data essential to grasp Flash CS4 from the floor up. if you are already a professional Flash clothier, this e-book gets you up to the mark with the fourth model in fairly brief order.

This e-book covers the entire new Flash CS4 beneficial properties, equivalent to the hot animation and 3D instruments, the recent Adobe Media Encoder, and a couple of the best new additions to the instruments panel: a sprig brush device and a deco tool.

You can realize extra approximately this booklet, obtain resource code, and extra on the book's better half site:

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The Property inspector will change to show you a color chip, a tint percentage, and the RGB color of the selected object. Remember that everything on the stage, including the stage itself, has unique properties. including its color. Changing the tint of a selected object allows you to manipulate the color property of that object. The original library asset’s color is not affected. 5. Click the color chip, and when the Color Picker opens, select the dark-gray color directly under the black chip on the left side of the picker (#333333).

5. Click the color chip, and when the Color Picker opens, select the dark-gray color directly under the black chip on the left side of the picker (#333333). The mountains become a lot more distinct; in fact, they are now too obvious if your Tint value is applied at 100%. 37 CHAPTER 1 6. With the mountains still selected, move the Tint slider until the value is 70%. Now move it to 50% (as shown in Figure 1-38). What you have discovered is that the strength of a tint color is another tool in the color arsenal for you to deploy as needed.

You will notice that there is an object named Pentagon contained in the library. That object is a movieclip. We’ll get into movieclips in a big way in Chapter 3. 3. Each object should be placed on its own layer. Click the New Layer button—it looks like a page with a turned-up corner—directly under the Layer 1 strip. A new layer, named Layer 2, is added to the timeline. Flash keeps track of your timelines on a per-FLA basis, so you might see other numbers besides 2, 3, and so on. The point is that new layers are sequential.

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